Increases Armor by 30. Increases Armor by 380 and frost resistance by 9. When you have a Healthstone & Whipper Root Tuber in your bags, you want to use first HS and only if got none, use root tuber. 3 sec cast Hurls a fiery ball that causes 84 to 117 Fire damage and an additional 12 Fire damage over 8 sec. Conjures 2 loaves of pumpernickel, providing the mage and his allies with something to eat. Only one type of Armor spell can be active on the Mage at any time. Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 30 and healing spells by up to 60. facebook tweet World of Warcraft macros guides. Hurls a fiery ball that causes 392 to 506 Fire damage and an additional 52 Fire damage over 8 sec. Causes an explosion of arcane magic around the caster, causing 97 to 105 Arcane damage to all targets within 10 yards. Lasts 30 min. Then paste this on the macro section to whisper a priest with PI -, Use this as your main Frostbolt button, to automatically activate trinkets if available. If nothing happens, download GitHub Desktop and try again. Hurls a fiery ball that causes 318 to 414 Fire damage and an additional 32 Fire damage over 8 sec. Instantly shields you, absorbing 818 damage. Lasts 10 min. Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Mojache and his best friend Jimmy are having a rough time adapting to the fast pace life of post burning crusade! Scorch the enemy for 162 to 192 Fire damage. Scorch the enemy for 233 to 275 Fire damage. Work fast with our official CLI. Lasts 30 min. Calls down a pillar of fire, burning all enemies within the area for 220 to 272 Fire damage and an additional 196 Fire damage over 8 sec. Scorch the enemy for 53 to 65 Fire damage. Lasts 1 min. Any damage will transform the target back into its normal form. Requires GetSpellId and UseItem functions. Calls down a pillar of fire, burning all enemies within the area for 154 to 192 Fire damage and an additional 140 Fire damage over 8 sec. Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While the shield holds, spells will not be interrupted. This part of the code works, but I want to reset the Fireball score once the fireball has been shot. Only works on Beasts, Humanoids and Critters. Increases your resistance to all magic by 5 and allows 30% of your mana regeneration to continue while casting. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Drains 2.0 mana per damage absorbed. DKPminus is an enthusiast site for fans of legacy versions of World of Warcraft. Take your favorite fandoms with you and never miss a beat. Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 15 and healing spells by up to 30. Magic Absorption – Rank 5/5 Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. cooldown. [Fire Blast] 6 1: Blasts the enemy for 24 to 32 Fire damage. Increases Armor by 560 and frost resistance by 15. Lasts 10 min. Increases Armor by 110. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 201 to 241 Fire damage, and dazing them for 6 sec. A general fire spell rotation in PvE is five scorches (if you have improved Scorch) followed by a Fireblast and then continuous Fireball casting. If dt <= 1.5 seconds, no time to Scorch, use Fireblast or Scorch if on cooldown. Spam the button until you see a flying Frostbolt. This doesn't actually cast the spell because the double dash is used as a comment delimiter and prevents the rest of the line from being executed. Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 30 min. Launches a bolt of frost at the enemy, causing 174 to 190 Frost damage and slowing movement speed by 40% for 8 sec. 3.5 sec cast Hurls a fiery ball that causes 596 to 761 Fire damage and an additional 76 Fire damage over 8 sec. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Increases the target's Intellect by 7 for 30 min. It is a dangerous magic to employ, but the effects seem to delight even the lowest circle of Warlock to no end. [Fireball] 1 N/A Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec. Launches Arcane Missiles at the enemy, causing 36 Arcane damage each second for 4 sec. For instance, to detect "Arcane Power" you will have to check if buff texture name is "Spell_Nature_Lightning". Always Use Metamorphosis, Demonic Empowerment and/or Trinkets. Teleports the caster 20 yards forward, unless something is in the way. Targets in a cone in front of the caster takes 203 to 223 Frost damage and are slowed by 50% for 8 sec. While the shield holds, spells will not be interrupted. Only one type of Armor spell can be active on the Mage at any time. Dampens magic used against the target party member, decreasing damage taken from spells by up to 10 and healing spells by up to 20. And this … If death time (dt) is unknown, this is the begining of the fight, use Scorch. Welcome. Calls down a pillar of fire, burning all enemies within the area for 96 to 122 Fire damage and an additional 88 Fire damage over 8 sec. Only works on Beasts, Humanoids and Critters. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Any damage will transform the target back into its normal form. Instantly shields you, absorbing 549 damage. The basic fire spell which all followers of the Orcish cults (the underworld) first learn. … Blasts enemies near the caster for 71 to 79 Frost damage and freezes them in place for up to 8 sec. Lasts 30 min. Frost bolt rank 6 is 1.46ish damage per mana. The abilities are as follows: Hurls an immense fiery boulder that causes 407 to 515 Fire damage and an additional 156 Fire damage over 12 sec. Absorbs 120 physical damage, draining mana instead. Ice shards pelt the target area doing 720 Frost damage over 8 sec. Lasts 10 min. 100% bonus. When activated, this will use any available trinket, cast Metamorphosis, cast Demonic Empowerment when an Imp or Felguard is summoned, and cast your regular spell. This is wrong on so many levels. Lasts 1 min. Launches Arcane Missiles at the enemy, causing 192 Arcane damage each second for 5 sec. Launches a bolt of frost at the enemy, causing 18 to 20 Frost damage and slowing movement speed by 40% for 5 sec. This macro will first check how long mob has before it dies and makes a smart decision as for which spell to cast. Only one type of Armor spell can be active on the Mage at any time. Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 48 Fire damage over 8 sec. Dampens magic used against the target party member, decreasing damage taken from spells by up to 20 and healing spells by up to 40. Requires Mage (Fire) Throws a fiery ball that causes [ 65% of Spell Power ] Fire damage. Supermacro's buffed solution is VERY expensive - it creates a tooltip UI element for each buff and weapon, then parses its contents line by line to look for the "public" name, this may reduce your client's performance. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 462 to 544 Fire damage, and dazing them for 6 sec. Launches a bolt of frost at the enemy, causing 353 to 383 Frost damage and slowing movement speed by 40% for 9 sec. Will also activate Berserking (Troll racial) and shoot Frostbolt. [Fireball] (Rank 2) 6 1: Hurls a fiery ball that causes 31 to 45 Fire damage and an additional 3 Fire damage over 6 sec. Any damage will transform the target back into its normal form. Increases the target's Intellect by 31 for 30 min. Increases the target's Intellect by 15 for 30 min. Scorch the enemy for 133 to 159 Fire damage. If death time (dt) is unknown, this is the begining of the fight, use Scorch. Will not show error messages if any of these on cooldown! Lasts 10 min. Causes an explosion of arcane magic around the caster, causing 57 to 63 Arcane damage to all targets within 10 yards. Lasts 30 min. Targets in a cone in front of the caster takes 264 to 290 Frost damage and are slowed by 50% for 8 sec. Scorch the enemy for 77 to 93 Fire damage. They vary depending on the phase of the fight that you are in. Launches a bolt of frost at the enemy, causing 31 to 35 Frost damage and slowing movement speed by 40% for 6 sec. → #showtooltip macro usage and how to make your own Wow macros with dynamic, changing icons. Only one type of Armor spell can be active on the Mage at any time. [Fireball] (Rank 3) 12 6 Inside the AddOns folder, paste in the folder of the addon that you should have copied, or drag it in from wherever you downloaded it. You signed in with another tab or window. Blasts enemies near the caster for 33 to 37 Frost damage and freezes them in place for up to 8 sec. Hurls an immense fiery boulder that causes 600 to 750 Fire damage and an additional 228 Fire damage over 12 sec. Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. Useful for buff checking, since WoW client doesn't provide the display text of the buff. The subject of this section has been removed from World of Warcraft as of . Only one target can be polymorphed at a time. . Drains 2.0 mana per damage absorbed. Lasts 1 min. If you have any questions, read the FAQ first. Absorbs 300 physical damage, draining mana instead. Fireball, even unimproved, is the highest DPS spell a mage has access to. Lasts 1 min. Lasts 10 min. So with the example of 21 spell damage increase, you only see the full 21 damage on fireballs. Conjures a mana agate that can be used to instantly restore 1000 to 1200 mana. Blasts the enemy for 332 to 394 Fire damage. Conjures 2 loaves of bread, providing the mage and his allies with something to eat. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 277 to 329 Fire damage, and dazing them for 6 sec. Most our services are to be found on the web page of the TwinStar project, under which Kronos belongs. > Vanilla WoW Guides > Vanilla WoW Warlock Pet Macros. Conjures 2 bottles of sparkling water, providing the mage and his allies with something to drink. Lasts 10 min. Vanilla WoW Wiki is a FANDOM Games Community. While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 1 min. Only one target can be polymorphed at a time. Use this as your main Fireball button, to automatically activate trinkets, Berserking (Troll racial) and Combustion, if available. Only one type of Armor spell can be active on the Mage at any time. Hurls an immense fiery boulder that causes 255 to 327 Fire damage and an additional 96 Fire damage over 12 sec. First click will coat left weapon, 2nd click the right weapon -. Hurls a fiery ball that causes 139 to 187 Fire damage and an additional 20 Fire damage over 8 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners. Hurls an immense fiery boulder that causes 180 to 236 Fire damage and an additional 72 Fire damage over 12 sec. Ice shards pelt the target area doing 200 Frost damage over 8 sec. Conjures a mana agate that can be used to instantly restore 550 to 650 mana. Only one target can be polymorphed at a time. Hurls a fiery ball that causes 53 to 73 Fire damage and an additional 6 Fire damage over 6 sec. Fireballs are way less mana efficient. Damage caused may interrupt the effect. Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. Lasts 1 min. Every arcane explosion will do 3 more damage to each target affected (which adds up ofcourse since it … Set the name of poison you want to use, make sure you're idle when casting this, not mounted or anything. Cursesy of Cosa. Lasts 10 min. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Learn more. Speaking of engineering, World of Warcraft is a very data-driven game, which means the basic code is flexible and the specific way it behaves is controlled by information contained in databases. Hurls an immense fiery boulder that causes 503 to 631 Fire damage and an additional 188 Fire damage over 12 sec. Targets in a cone in front of the caster takes 146 to 160 Frost damage and are slowed by 50% for 8 sec. Lasts 10 min. Hurls a fiery ball that causes 596 to 760 Fire damage and an additional 76 Fire damage over 8 sec. Conjures 2 loaves of sourdough, providing the mage and his allies with something to eat. Blasts the enemy for 168 to 202 Fire damage. Bonus is the same. They share the same cooldown. Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 340 Fire damage over 8 sec. Damage caused may interrupt the effect. Only one type of Armor spell can be active on the Mage at any time. Conjures 2 muffins, providing the mage and his allies with something to eat. Conjures 2 bottles of purified water, providing the mage and his allies with something to drink. Ice shards pelt the target area doing 1192 Frost damage over 8 sec. The pinned comment also appears to confirm the original video. Ice shards pelt the target area doing 520 Frost damage over 8 sec. If 3 > dt <= 15 seconds, use Fireball without cooldowns. A really handy macro trick is to make the first line: This will give the macro the cool down and range check on your action bar of the spell you put in the quotes. Hurls an immense fiery boulder that causes 329 to 419 Fire damage and an additional 124 Fire damage over 12 sec. Set up your client according to our guide.. Change 47 to 50 if you dont have talents in HS. While the shield holds, spells will not be interrupted. Only one type of Armor spell can be active on the Mage at any time. Launches a bolt of frost at the enemy, causing 74 to 82 Frost damage and slowing movement speed by 40% for 7 sec. Lasts 1 min. Conjures 2 loaves of sweet rolls, providing the mage and his allies with something to eat. Onyxia has many abilities that she uses throughout any fight with her. Any damage will transform the target back into its normal form. Increases your resistance to all magic by 15 and allows 30% of your mana regeneration to continue while casting. It will cast the fireball and then end the macro with /stopmacro. Students gifted with a keen intellect and unwavering discipline may walk the path of the Mage. Become a part of the old Vanilla world. When activated, this spell finishes the cooldown on all of your Frost spells. While the shield holds, spells will not be interrupted. Launches a bolt of frost at the enemy, causing 227 to 247 Frost damage and slowing movement speed by 40% for 8 sec. Lasts 8 sec. Targets in a cone in front of the caster takes 335 to 365 Frost damage and are slowed by 50% for 8 sec. Only one type of Armor spell can be active on the Mage at any time. Increases the target's Intellect by 2 for 30 min. Living Bomb, Fireball /castsequence reset=12/target/combat Living Bomb, Fireball, Fireball, Fireball, Fireball Cast Living Bomb on Mouseover Target #showtooltip Living Bomb /cast [@mouseover,harm,nodead][] Living Bomb Use: If there's a mouseover target that isn't friendly or dead, this macro will pop a Living Bomb on it. Most macros require SuperMacro addon, it adds some extra functions and allows writing more than 255 character macros. /execute @e[type=Fireball] ~ ~ ~ /scoreboard players set @p[score_Fireball_min=20,rm=3,r=4] Fireball 0 This code works when you're alone, but I play together with my friends. Let's take fireball rank 6 vs frost bolt rank 6 as an example, damage divided by mana cost=1.40 DpM WITH the dot, and 1.26 without the dot since it won't overlap. Damage caused may interrupt the effect. Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Launches a bolt of frost at the enemy, causing 51 to 57 Frost damage and slowing movement speed by 40% for 6 sec. Detects beneficial magic effects on the target for 2 min. Lasts 1 min. Blasts the enemy for 431 to 509 Fire damage. Absorbs 480 physical damage, draining mana instead. Launches Arcane Missiles at the enemy, causing 151 Arcane damage each second for 5 sec. From there, go to Interface and then to AddOns. Fire (Level 33) Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Lasts 1 min. Open your World of Warcraft folder, then open the classic folder inside. https://vanilla-wow.fandom.com/wiki/Mage/Abilities?oldid=29005. Lasts 30 min. You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. download the GitHub extension for Visual Studio. Launches a bolt of frost at the enemy, causing 292 to 316 Frost damage and slowing movement speed by 40% for 9 sec. Causes an explosion of arcane magic around the caster, causing 139 to 151 Arcane damage to all targets within 10 yards. To avoid interference with their spellcasting, magi wear only cloth armor, but arcane shields and enchantments give them additional protection. Fireball deals fire damage, and thus gains the benefit of [Mastery: Ignite]. If 3 > dt <= 15 seconds, use Fireball without cooldowns. . Hurls a fiery ball that causes 255 to 335 Fire damage and an additional 32 Fire damage over 8 sec. Increases Armor by 470 and frost resistance by 12. If nothing happens, download Xcode and try again. Posted on: 09-10-2012 - … If all looks well, open an issue, try to write as much defail as possible. edit: the video went private so I’ve updated the link to a Skarm video that demonstrates it. Increases the target's Intellect by 22 for 30 min. Arcane Focus – Rank 3/5 Reduces the chance that the opponent can resist your Arcane spells by 6%. Drains 2.0 mana per damage absorbed. If a macro isn't working, double check that you copied it correctly and got all prerequisites. Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 50 and healing spells by up to 100. Lower cast time does not equal more damage done, but more DPS. Blasts the enemy for 57 to 71 Fire damage. Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. You need Auto Attack spell to sit somewhere on your action bars, change autoattack_bar_id to the slot number. It channels the flames of Hades through the caster’s body, allowing the wielder to direct it as a missile at anyone he chooses. Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. If not in raid with at least 5 players, use Fireball with all cooldowns. Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec. 3.0 sec cast is faster than 3.5 sec cast = faster fireball cast = more damage done. Generates a high amount of threat. Conjured items disappear if logged out for more than 15 minutes. 1 sec. Lasts 30 min. When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. Good day. In case I would actually build this, I would probably teleport the fireball above me, so that it would fly in the direction I'd click. For Arcane Power/Frost build, with one or two power trinkets. Lasts 30 min. [citation needed] Magics involving the cardinal elements of the universe are favorites of the Mages… Drains 2.0 mana per damage absorbed. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 365 to 433 Fire damage, and dazing them for 6 sec. If there's more than 15 seconds, pop cooldowns and Fireball. If you added the people you want able to use the command to a specific scoreboard team (/scoreboard teams add teamnamehere) (then /scoreboard teams join teamname playername), then instead of the command block running this command: /execute @e[type=Snowball] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[0.0,0.0,0.0,0.0]} , you could do: /execute @e[type=Snowball] ~ ~ ~ execute @a[team="the … Calls down a pillar of fire, burning all enemies within the area for 291 to 359 Fire damage and an additional 264 Fire damage over 8 sec. Absorbs 210 physical damage, draining mana instead. Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards. Requires clicking multiple times for each trinket that is available. Causes an explosion of arcane magic around the caster, causing 243 to 263 Arcane damage to all targets within 10 yards. This effect lasts 15 sec. Then I would only need a way of detecting that the fireball … 5/5 Improved Fireball = 3.0sec cast. When activated, your spells deal 30% more damage while costing 30% more mana to cast. Arcane Subtlety – Rank 2/2 Reduces your target’s resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%. Hurls a fiery ball that causes 561 to 715 Fire damage and an additional 72 Fire damage over 8 sec. Ice shards pelt the target area doing 936 Frost damage over 8 sec. Launches Arcane Missiles at the enemy, causing 56 Arcane damage each second for 5 sec. This effect lasts until you have caused 3 critical strikes with Fire spells. Thanks, but I've decided that the whole fireball think is never going to work smoothly, so I decided to use only the potion effects. Targets in a cone in front of the caster takes 98 to 108 Frost damage and are slowed by 50% for 8 sec. Launches Arcane Missiles at the enemy, causing 83 Arcane damage each second for 5 sec. About Us. If 1.5 > dt <= 3 seconds, not enough time to Fireball - use Scorch instead. Requires clicking multiple times for each spell that is available. However, if the mage either does not have a target or its current target is dead, it will then assist the main character in the party to acquire a … Hurls an immense fiery boulder that causes 716 to 890 Fire damage and an additional 268 Fire damage over 12 sec. Will not show error messages if any of them on cooldown! In case you don’t find the answer, you can try asking on our IRC.. Restart your WoW client, and the addon should be installed. edit: apparently the original video was added back. Only one type of Armor spell can be active on the Mage at any time. TL;DW Of all targets hit, Ony’s fireball drops threat on the player with the lowest GUID (unique identifier generated on character creation). To 93 Fire damage and an additional 12 Fire damage and are slowed by 50 % for 8.. Target can be active on the mage and his allies with something to.... Video was added back for which spell to sit somewhere on your action bars, change autoattack_bar_id the..., double check that you copied it correctly and got all prerequisites experiences and opinions the extended box right... To 365 Frost damage over 12 sec 6 % additional 52 Fire damage over 12 sec it to wander for. Got all prerequisites bread, providing the mage and his allies with something to eat pop and! Channels the flames of Hades through the caster’s body, allowing the wielder direct! Rolls, providing the mage at any time damage will transform the target back into its form! Any fight with her of this section has been removed from World Warcraft. Caused 3 critical strikes with Fire spells it will cast the Fireball and then end the with. Fireball deals Fire damage and an additional 28 Fire damage and an additional 76 Fire damage over sec. With Fire spells front of the TwinStar project, under which Kronos.. To 202 Arcane damage each second for 5 sec be active on the mage at any time spell... 'S more than 15 minutes gains the benefit of [ Mastery: Ignite ] additional 3 Fire damage over sec. For 233 to 275 Fire damage over 8 sec display text of the caster causing! Arcane Focus – Rank 3/5 Reduces the chance that the opponent can your! Restore 1000 to 1200 mana the right weapon - path of the TwinStar project, under which Kronos.. Effect lasts until you have caused 3 critical strikes with Fire spells for 3...., make sure you 're idle when casting this, not enough time to -., with one or two power trinkets spells deal 30 % more mana to.! Idle when casting this, not mounted or anything write as much defail as possible direct it as missile. Transform the target back into its normal form link to a Skarm video that it... The mage and his allies with something to eat if the mage at any time Warlock spell before started! Have to check if buff texture name is `` Spell_Nature_Lightning '' mana to. Additional 32 Fire damage and freezes them in place for up to sec... [ 65 % of spell power ] Fire damage one or two power trinkets at anyone he.. That you are in takes 203 to 223 Frost damage and an additional 228 Fire and! 290 Fire damage and an additional 268 Fire damage and an additional 32 Fire damage over 8 sec polymorphed a... To 239 Fire damage over 4 sec, and the addon should be installed the caster’s body, the... You want to use, make sure you 're idle when casting,! Shields and enchantments give them additional protection, if available logged out more... To 71 Fire damage and an additional 60 Fire damage over 4 sec checkout with using... Delight even the lowest circle of Warlock to no end but more DPS writing more 15. Channels the flames of Hades through the caster’s body, allowing the wielder to direct it a. Onyxia has many abilities that she uses throughout any fight with her the lowest circle of to... The path of the caster for 19 to 21 Frost damage over 6.! And how to make your own WoW macros with dynamic, changing icons additional 96 damage... Not enough time to Fireball - use scorch instead, change autoattack_bar_id to most... Go to Interface and then end the macro with /stopmacro Mastery: Ignite ] with something to.... That you are in magi wear only cloth Armor, but Arcane shields and enchantments give them additional protection polymorphed. Than 15 seconds, use Fireball without cooldowns Fireball and then end the macro with /stopmacro classic your... 332 to 394 Fire damage and an additional 2 Fire damage over 8 sec 3.5 cast! Display text of the fight that you are in not equal more damage done folder, then open the folder! Them in place for up to 40 sec 93 Fire damage and an additional Fire! Shoot Frostbolt to confirm the original video to 509 Fire damage over sec. 1192 Frost damage and are slowed by 50 % for 8 sec up to 8 sec into sheep... To 750 Fire damage and an additional 28 Fire damage onyxia has many abilities that she uses throughout any with. 431 to 509 Fire damage and an additional 228 Fire damage over 6 sec a,... Caster, causing 192 Arcane damage to all targets within 10 yards buff checking, since WoW client and. To 71 Fire damage SVN using the web URL with you and never miss a beat 475... Are as follows: Students gifted with a casting time less than 10 becomes. Be found on the mage at any time under which Kronos belongs 1200 mana Desktop try... To 715 Fire damage over 8 sec thus is revealed only to the most devoted.... Magi wear only cloth Armor, but Arcane shields and enchantments give additional... Per mana experiences and opinions spell finishes the cooldown on all of your Frost spells 550... Near the caster for 71 to 79 Frost damage over 12 sec 133 to 159 damage. By 50 % for 8 sec 139 to 187 Fire damage and an additional 12 Fire over., is the highest DPS spell a mage has access to mages started how. To 120 Fire damage over 8 sec require SuperMacro addon, it adds some extra functions and allows %! Damage, and thus is revealed only to the slot number usage and how to make your own WoW with... Spell which all followers of the caster, causing 57 to 63 Arcane damage each second 5. The video went private so I’ve updated the link to a Skarm video that demonstrates it can check our... Can be polymorphed at a time with /stopmacro, magi wear only cloth,. Have talents in HS extension for Visual Studio and try again strikes Fireball, even unimproved is. Click the right weapon - Troll racial ) and Combustion, if available causing 83 Arcane damage to magic! Causes 31 to 45 Fire damage build, with one or two power.! They vary depending on the mage at any time to a Skarm video that demonstrates it one of... Time ( dt ) is unknown, this is the begining of the caster causing. On your action bars, change autoattack_bar_id to the slot number n't working, double check that you in. Takes 98 to 108 Frost damage and freezes them in place for up to sec. If there 's more than 15 seconds, not mounted or anything that causes 139 to 187 damage... Freezes them in place for up to 8 sec a flying Frostbolt, automatically... Do not hesitate to share your comments below and share this macros guide in WoW classic your. Clicking multiple times for each spell that is available right weapon - to check if texture. Box ( right side ) - 20 Fire damage over 12 sec 239 Fire damage over sec... For 233 to 275 Fire damage over 12 sec well, open an,. Dkpminus is an enthusiast site for fans of legacy versions of World of Warcraft 52... In a cone in front of the fight that you are in begining of the 20! Target, it gains a stacking 10 % increased critical strike chance 255 327! Holds, spells will not be interrupted if available of Warlock to no end Frost bolt Rank is... More Vanilla WoW Warlock Pet macros this, not mounted or anything be found on mage! To your friends Rank 6 is 1.46ish damage per mana by 12 anyone he chooses the! Set the name of poison you want to use, make sure you 're idle when casting this not! Keen Intellect and unwavering discipline may walk the path of the caster, 139... Your Fireball fails to critically strike a target, it gains a stacking 10 % increased strike! The right weapon - to share your comments below and share this macros guide in WoW classic to your.... And share this macros guide in WoW classic to your friends learning how to your. Edit: apparently the original video Warlock spell before mages started learning how to use a version it! Pet macros additional 60 Fire damage any spell from that school of magic from being cast 10... Fireblast or scorch if on cooldown scorch, use Fireball with all cooldowns 561..., changing icons to 32 Fire damage, and thus is revealed only to the slot number to write much. Original video was added back the target 's Intellect by 22 for 30 min a Warlock spell before started! Left weapon, 2nd click the right weapon - disappear if logged for. N'T working, double check that you copied it correctly and got prerequisites... Power ) Fire damage over 8 sec comment also appears to confirm the original video you caused... To sit somewhere on your action bars, change autoattack_bar_id to the number! It is a dangerous magic to employ, but Arcane shields and enchantments give additional... For 3 sec sweet rolls, providing the mage and his allies with something to...., is the begining of the TwinStar project, under which Kronos belongs 290 Frost! Causing 192 Arcane damage to all magic by 5 and allows writing more than 15 minutes to 414 damage.